Slrr Engine Tool Mode
Slrr Engine Tool Moden
The most advanced modding platform for games running on DICE's Frostbite game engine. Frosty Editor. Model previewer Frosty Editor. Get the tools Frosty includes a mod editor for authoring mods and a manager for applying them.
Hello, i`m huge fan of Street legal racing redline and I love where Beam NG is going. I would love to see project like SLRR rebirth on BeamNG engine. I believe core developers of BeamNG are unable to copyright SLRR, but community can make a mod.
Slrr Engine Tool Mode.,SLRR,DRIFTjaab,Sound mod,Drifting,Gameplay,Pewdiepie,Engine,Mod,Car mod,Engine sound. Definitive tool to make the rim modders life way. Jan 06, 2017 Hey, I've made this quick tutorial on swapping Engines in SLRR! THIS CAN CRASH YOUR GAME!! USE IT WITH CAUTION!
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I can see that BeamNG can have everything what we need to make a perfect game. I would like to know if such idea is good? Im programmer myself, Ive been making mods for SLRR in its days, so I could definetalt contribute to this on my free time. Let me know what you think. The first time I played SLRR I was recently playing a lot of beamng but I didn't even realize that it didn't have soft body physics until about half an hour of playing and I was crashing a lot, but as much as I like SLRR I feel like a mod like this would be way too much work to make at this point in development of the base game, and even if it was later in development there would probably have to be very few AI cars and they would have to be on-rails until touched like in the original. And there is also the issue with how beams engine limits the size of terrains but a small city might work fine if it was mostly flat, honestly I'd say wait until career mode is added, make a drag racing mod and a city map and then go from there if you wanted to try to make a SLRR mod. SLRR was so much ahead of it's time, it was amazing what they could do with all those bugs and less powerful hardware.
Running around the city and going for races, was quite big part of it, of course the garage too. First there was Street Rod, then SLRR, there has been poor attempts but nothing has gotten even close to those yet. Windows 98 virtualbox display driver.
Maybe BeamNG can offer something for that, but it might need some simpler dummy vehicles as currently performance will be bit of a problem. Street Rod way might be more feasible though, it would require possibility to load maps and store vehicle state though as you had to repair and tune car after races, wear of the parts should be implemented too etc. I think BeamNG has best potential to be spiritual successor of that theme, I would gladly pay 30€ from official DLC that makes such possible. Also it could be possible to include other racing and not just drag racing to that, put online features to that and if possible to make happen, it is a gold mine?
THIS FILE ISN'T INCLUDE MY MOD. YOU DON'T HAVE AND NEED TO DOWNLOAD IT IF YOU WANT TO PLAY MY MOD. This file contains original game and Mod Imperial 5.0, credit to other modders. Download for free. File type Game mod. Praetorians v.1.05 [Nations - Romans, Barbarians, Egyptians] Mod Imperial v.4.1 / 5.0 / 7.0 [Nations. Praetorians mod imperial. Hola Amigos Aqui Les Dejo El Tema Del Menu Principal del Praetorians Mod Imperial v5.0.Porque Ha Habido Mucha Gente Que No Lo Encuentra. Link: Mp3: Mediafire. MoD Imperial Praetorians is an excellent modification of the successful and world-known strategy game, Praetorians. The game is carried out in ancient Rome.
Lets start with the versions of the game - thanks to onedownone2go
Game Version
2.2.1. stock
+ all javas available (this only counts if you want to mod javas yourself
- only few car-add-ons available
- no add-on tracks
- bad memory management
- bad gfx-performance (compared to other versions)
- not compatible with add-ons for other versions
- no automatic conversion-tool available
2.2.1 MWM
+ many add-on cars available
+ many add-ons available in general
+ addon-tracks available
+ opponent-races or races against the clock on several addon-tracks
+ memory-management fixed
+ improved gfx-performance
+ can run in windowed mode
- not all javas available for modders
- does not support 2.3.0LE-add-ons natively
- no migration-tool for add-ons from other versions available
- less eye-candy then 2.3.0LE
2.2.1 LE2MWM
+ many add-on cars available
+ many add-ons available in general
+ addon-tracks available
+ opponent-races or races against the clock on several addon-tracks
+ memory-management fixed
+ improved gfx-performance
+ can run in windowed mode
+ support for 2.3.0LE-add-ons included
+ no conversion of add-ons needed (except you want to stick with the catalog-structure of MWM)
- not all javas available for modders
- less eye-candy then 2.3.0LE
BB93 SLRR 2015(2.2.1MWM)
+ most recent and official VStanced.com version
+ it has all the base 2.2.1MWM features(read above)
+ all javas available for modders
+ supports 2.3.0LE mods with the addition of LE2BB93
+ improved stability
+ improved gfx
+ more eye-candy than any previous version
- requires a base SLRR modding knowledge
2.3.0LE
+ many add-on cars available
+ many add-ons available in general
+ memory-management fixed
+ improved gfx-performance
+ toool for automatic conversion of add-ons available (B.O.R.A.T. 1.0)
+ has lot's of eye-candy
/ extensively modified GUI - that's a matter of taste, but it can be modified to match your personal needs
- not all javas available for modders
- no add-on tracks
- does not support windowed mode (or I did not find the option . ;-) )
- Out of my personal experience i would recommend using version 2.2.1MWM which supports all the extra tracks and new mods are also made for it instead of the other versions.
Error Finding
Ok the problem with errors mainly is people installing 10's or more mods all at once then they mix up and can't find what actually causes the game to crash at certain parts so the main way to prevent the errors is installing mod-by-mod this means you install a single mod be it wheels/engines/cars and go test the game out like dealers, catalogues and checking that the mod is self is working correctly
to find an error log in case you get some random but rare crashes you will need to locate to the game directory - the game directory is where your game is installed for e.g. x/program files/activision/street legal racing redline/ the 'street legal racing redline' folder will be the root directory for game files.
the file you need to take a look in case of crash is 'error.log' you can open it with notepad
for e.g.
!Package conflict: multiple packages placed at the same location ( at carsracerseunos_datascripts)
this is a line from the error.log file what you can see in here is that the EUNOS mod causes the package conflict and you can actually see where it is located so if you want to remove the error you will need to delete the mod or find the problem - always check the downloads comments/the download it self for fixes
sometimes though you will find errors in your error log even if the game is not crashing so you might as well just ignore them - if you get mixed up with a bunch of errors simply select all the text in the error.log file, delete it and save it once the error happens again you will find the exact problem
there is chance that the error will not be displayed in the error log if you get this its best to think of a problematic mod. like mod with parts missing/not renamed etc as those modders normally don't bother with javas and making the game work properly for everyone
Installing Parts/Cars/Engines etc
CARS
now lets say you downloaded a Nissan GTR from vstanced and you extract the archive on your desktop and inside the folder you find 2 files - one will be a folder called gtrvspec_data and other will be a file called gtrvspec.rpk
these two 'bits' will need to be copied to root/cars/racers folder
so you will be copying both folder and the file to that directory after that you will be done with installation of the mod - now go to test it out
Parts
Similiar like cars except they have their own directory in game folder called 'parts' you normally get a 'read me' file with the mod you download which contains all the info you need like the installation path so for rims you will need to drag and drop the folder and the .rpk file to the Parts directory and it should be installed - ignore the 'parts/wheels' folder that is rarely if ever used for mods
Tracks
Tracks only work with 2.2.1 MWM and LE2MWM patches they DO NOT WORK with 2.3.0 LE once you open the archive you will normally have a folder and an rpk - same as cars and other mods. what you need to do is to copy these 2 files(.rpk and folder) to ROOT/Maps/Addon_maps/ folder. After copying them over just start up your game and once you go for a test drive you will be able to choose which track to drive on - some tracks will have options like opponents/no opponents/drift scores etc(rest of the info will be in download description or READ ME file of the download)
Engines
same as Wheels they go into parts folder except that you need to copy them to the sub-folder - engines
so again you will have a folder and a .rpk file ready after you extract the mod these files will need to be copied to root/parts/engines folder
most of the cars will not accept your engine to install so you will need to use 'SLREditor' to use the engines with the cars you want - download HERE the application is easy to use so i won't be explaining more about it, you can also use it to place the parts like batteries, wheels, engines and so on
Replacing files
replacing files can be DANGEROUS because you might have a messed up file and your game won't work after that the good thing to do is install slrr again in a different directory patch it to the main version of your MAIN game for e.g. 2.2.1mwm and keep it completely clean without mods so incase of loosing a file you can simply copy and paste over your main game.
always make a backup too if you can't be bothered to install another SLRR
Downloads
GAME
CLEAN 2.2.1
2.2.1MWM - with a patch already installed - recommended
Patches
LE2MWM
2.3.0LE
2.2.1 - 2.2.1MWM
Installation of the patches - Thanks to onedownone2go
Version 2.2.1 stock
- download the game here: SLRR 2.2.1 stock
- install like any other game
- use winRAR or another archiver-tool to create a backup of your complete installation in case you have to reset.
- play the game!
Version 2.2.1 MWM
- download the game here: SLRR 2.2.1 stock
- download the latest MWM-patch here: MWM beta patch
- install 2.2.1 stock as described on its download-page
- run the MWM-patch-installer from the downliad-archive
- use winRAR or another archiver-tool to create a backup of your complete installation in case you have to reset.
- play the game!
Version 2.2.1 LE2MWM
- download the game here: SLRR 2.2.1 stock
- download the latest MWM-patch here: MWM beta patch
- download the LE2MWM-patch: LE2MWM patch
- install 2.2.1 stock
- run the MWM-patch-installer from the downliad-archive
- unpack the LE2MWMfinalV5-patch from the archive to your game-root-directory
- use winRAR or another archiver-tool to create a backup of your complete installation in case you have to reset.
- play the game!
Version 2.3.0LE
- download the game here: SLRR 2.2.1 stock
- download the 2.3.0LE-update here : 2.3.0LE Update
- install 2.2.1 stock
- run the 2.3.0LE-update-installer
- use winRAR or another archiver-tool to create a backup of your complete installation in case you have to reset.
- play the game!
again easiest way to get the most stable version 2.2.1mwm - 2.2.1MWM - with a patch already installed - recommended
simply extract the archive and play/start modding
Article from - Jesus_Christ/Grudas
Bits from - onedownone2go
e_e
2. Posted by munoi 2011-12-12 14:53thank
3. Posted by scalemdls 2012-06-02 07:02Thank you for the help, it was clear and concise, I downloaded the 2.2.1 LE2MWM version and installed and downloaded a bunch of stuff and have been trying to install it, it hasn't worked yet but I tend to be stubborn and don't give up so will keep trying. Using your directions I feel confident that I can figure it out. Glad you all put up a section for us noobs.
4. Posted by gebakkebanaan 2012-07-31 00:20aha and tracks?
5. Posted by FiR3B4T 2012-07-31 08:20Thanks for the details. It helps a lot.
6. Posted by almaa 2012-08-18 09:33Thanks !
7. Posted by eddie 2013-01-07 08:38Thanks ! Atomic bomberman pc iso zone 1.
8. Posted by LowNSlow 2013-04-29 20:07what about google chrome???
9. Posted by LowNSlow 2013-04-30 16:10WHERE THE DOWNLOAD? WTF
10. Posted by Redline_Racer 2013-07-03 15:33 11. Posted by sti228 2013-08-03 16:09Someone can upload MWM beta patch ?
12. Posted by Sideways_Always64 2013-10-27 02:20Great Tutorial. I was having problems with installing parts and other stuff, and this was a massive help. Thanks Jesus!
13. Posted by Smegsational 2014-04-25 03:52This tutorial makes adding downloaded cars to any SLRR version so simple! cheers for this tutorial (I have bookmarked it for future reference in case I forget how to do it (which WILL happen!)). Great for modders or mad players.
* I always forget how to add cars and parts to SLRR 2.2.1 MWM/Stage 1 Compilation. *
I have the SLRR 2.2.1 MWM but I have a problem with installing the cars when I put thefiles and then when I open SLREDITOR2 and when I add the directory and hit OK this error comes up - System.IO.FileNotFoundException: File not found - aka the JIT error. So would you be that good to tell me how to fix it?????
Sorry for my bad english!!!!!
@bgmotorist
to fix that right click on slrr. then click properties. click on compatibility tab. then make it compatible with windows xp service pack 3
right click on slrr editor2. click properties, compatibility tab. make it compatible with windows vista service pack 2.
when you want to use slrr editor run as admin everytime
I looked at this before downloading SLRR a few months ago. It was a great help.
I decided to go with MWM and LOVE this game.
I think I have somewhere in the neighborhood of 70-80 cars Ive downloaded and recommend this site and game constantly to anyone who is into cars!
not compatible with Mac OS?
18. Posted by luislol22 2015-11-25 22:03Bigg Boss93's 2.2.1MWM version is compatible with wineskin, for free
19. Posted by rancidman13 2016-01-23 16:37bb93s version will not work with slrr editor on my pc. idk if this is a common problem or just me but yeah
20. Posted by rancidman13 2016-01-23 16:40ps. I tried to run as admin and switch the compatibility packs but still no dice
21. Posted by SN95 2016-03-10 05:23Do you need to have a disc to use some of these downloads of SLRR? I keep getting errors and I have to find a disc for it to work but I don't have an SL2 disc. Help.
22. Posted by An-Unneccesary-User 2016-08-27 19:48So if I were running BB93s 2.2.1 and for some reason it started to crash on loading my career, even when I reinstalled it and the error.log wasn't appearing in the directory, what's the deal?
23. Posted by Sem98 2016-09-10 23:54pls create guide pach 2.3.1
24. Posted by Patrick07 2016-12-05 18:30you can install the trackselector for 2.3.0le
Link: *LINK*
just extract in the Folder
7z file i dont know if win zip works 7z works for more formats than win zip !!!!
Anybody else noticed this?
JC:Date: 2028-05-18 13:12
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